“Last week, the museum held its 2016 MoMath Masters competition. The overall winner was Po-Shen Loh, a Carnegie Mellon math professor. In second place was Two Sigma’s Daniel Stronger, a quantitative analyst with a Ph.D. in computer science, and in third was Ken Perlin, a computer science professor at New York University who invented something called ‘Perlin noise’ that makes textures look realistic in computer games.”